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Post by Varangian on Jan 23, 2015 14:13:45 GMT -5
Post your Biographies here! Use the following template.
Character Name: Self-explanatory. Military Rank: No captains or leaders or any sort of commanding officers - you start out as grunts. Your actions during the RP will influence your character's rank, however. Note: Rangers can only be of Southern Dúnedain descent. General Appearance/Accessories: Describe your character's physical appearance, is he muscular, spindly, so on. Ask yourself: how does he look like lounging about with nothing to do? Does he usually smile? Does he tend to brood? etc. also describe if he/she has any accessories(be realistic). Equipment: Every player starts out with leather-quality armour. You may specify your boots and other clothes yourself, however, they may not be better than leather. You can spend Upgrade Points to upgrade your equipment, however, even to the point of legendary weapons. Personality: Describe your character's personality. Make sure to give him/her realistic weaknesses as well! No "perfect warrior beautiful eyes like deep wells" type of people please. Remembmer to create real, tangible goals for your character as well, so you will not get bored while roleplaying him/her! You can list out traits or, if you want to be more expressive, write out in prose what your character is like. (Big plus for you if you do it in paragraphs!) History: Your character's history. Be as broad or specific as you like, but an advisable minimum is two paragraphs. Simply describe where the character was born, a few things about his/her childhood, how he/she got drafted into the military and how he/she became what he is now. Note: the character cannot (for now) strictly have elven or dwarven forefathers (for lore purposes).
[b]Character Name:[/b] [b]Military Rank:[/b] [b]General Appearance/Accessories:[/b] [b]Equipment:[/b] [b]Personality:[/b] [b]History:[/b]
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Post by Gadric on Jan 24, 2015 11:01:19 GMT -5
Character Name: Forluin of Ithilien Military Rank: Quartermaster's Helper/Ranger of Ithilien General Appearance: Forluin can usually be seen carrying crates and such around the hidden outpost of Henneth Annûn. He wears a scruffy leather jacket with a tunic underneath and cloak to keep himself warm. His trousers are in no better condition but his legguards seem to be just fine. Strapped to his back is his long bow and attached to a scabbard on his belt is a hand and a half sword. His face is weathered, having witnessed many a misdeeds in the past, all of which he was the victim of. He usually has bags around his eyes from a lack of sleep caused by haunting nightmares. His hair, much like his armor is scruffy and not too well-kempt. No signs of beard grow are yet apparent on the young man's face. Personality: Positive: Kind hearted, virteous and valiant; Negative: Easily Influenced, sullen at times, stubborn. History: Instead of writing down the entire history, I'd like to reveal these per chapter in this format.
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Post by Some Random DoF Guy on Jan 24, 2015 11:24:13 GMT -5
Character Name: Allarion of Pelargir
Military Rank: Grunt, Ithilien Ranger
General Appearance: Black of hair, Goatee, brown eyes, scar on right eye, slim
Personality:
Positive: Patient, Quick Learner, Honest, Idealistic Negative: Hates Corsairs, Cynical, Rude, Mistrustful
History: Allarion was born in Pelargir to a marine and his wife. His father taught him a bit of swordfighting before he and his mother died in a Corsair raid. Allarion was then shipped off to Minas Tirith to live with his uncle. His uncle forced Allarion to enlist in the army and after some time he became an Ithilien Ranger
more later
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Post by jeep91 on Jan 24, 2015 13:21:28 GMT -5
Lord of the Rings Defenders of Faith Roleplay Character Name: Drindanl of Edoras Military Rank: Horse Archer from the Riddermark, General Appearance: Often carries a serious expression, is about 6 feet tall, Blonde, with Blue eyes. Carries self with respect and walks straight up, and sit's straight up postured most times. Has a blond mustache and small beard as well. Equipment: Ownes a pure-bred Stalion inherited from Threll, owns a composite wooden bow, Long sword and shield which is strapped to my back, Armour Reference- images6.fanpop.com/image/photos/36700000/K-cik-roha-skiej-adoracji-image-kacik-rohanskiej-adoracji-36799131-591-502.jpg ((Guy on Far right)) Hardened Leather, for easy maneuvering on horseback, uses a helmet, but nothing of any specialty, weapons and armour are average apart from composite bow and Stallion, which is fairly decent. Personality: Positive: Very good tactical planner (Will make a plan, re-think it, look at it again and re-think it again for possible outcomes.) Adaptable, and Durable from living out in the grasslands of Rohan for so long. Very out-spoken, Witty. Negative: Average Horse archer, not very good in combat himself. Not the toughest lad around, but not super weak. His rough personality and un-trusting nature may lead to arguments amongst comrades on a course of action. History: I grew up on the reigns of a horse, I was on a horse learning to gallop before I could walk, my parents were killed early in my life from an Orc, I was adopted early on by a man named Threll, he has taken care of me ever sense, an elderly lad with Grey hair and unable to ride anymore, I inherited his horse from him as a mere toddler. Despite vast, sometimes even harsh efforts to try to train me with a bow through my teenage years, I remained un-consistent and a lousy archer. When he would bring maps home I would often write on them, different places of attack and strategies I would do if I was in command of Rohan, I liked the idea of commanding and always was told by Threll that my strength was in my wit and mind. After years of fighting on the steepe's, Threll was killed in an attack by Orcs's from the Misty mountains that often come down to raid and pillage. The group was destroyed, but not before looting and pillaging the village, taking almost everyone with it. After Threll's death, and the destruction of my settlement, I moved to Edoras, the capital of Rohan. There I met a recruitment officer who convinced me to join up, and I did, I left and moved to their garrison in the south, and that is how I found the First Company I am in today.
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Post by Varangian on Jan 24, 2015 13:44:28 GMT -5
Added "Equipment" section. Don't worry - the equipment goes by tiers! Some Random DoF Guy, do add more weaknesses! Hating something is not quite a weakness.
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Post by Some Random DoF Guy on Jan 24, 2015 14:12:35 GMT -5
Dude, it's even in the fucking post that there's more to come
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Post by Otttiger on Jan 24, 2015 14:35:57 GMT -5
Character Name Elvedui of Mirkwood Military Rank Recruit Appearance Elvedui is a young Dúnedain in his 20s. He has light brown hair with a medium frame. He is only 6 feet tall, but rarely stands to his full height, usually walking with a slight slouch. He is usually seen in leather armor that he colors to best match his surroundings. His eyes are a light green, though he often conceals his face with a hood. Rough, yet nimble hands add proof to his various skills. Equipment Elvedui dislikes wearing chain, and plate armor. He prefers to wear the quieter and darker leathers and cloth that he can easily manipulate their coloring. Preferring to avoid large head to head combat, Elvedui carries 2 long knives and a thicker shortsword for combat. He has natural skill with throwing knives and can shoot a bow with relative accuracy, though he does not own one. Personality Elvedui prefers to remain unnoticed by most. He usually avoids staying in one place for very long. He enjoys the thrill of sneaking in places he shouldn't, and has a habit of moving and hiding other people's things for his own amusement. He has a decent knowledge of poisons and herbs. He may be too trusting at times, and has taken the short end of the stick for it in the past. History He has been in jail for a number of misdeeds. It is even rumored that he was responsible for assassination of a renowned merchant, though there has been a thorough investigation, and no evidence condemning him was ever found. He dislikes speaking of his past, but has been known to reminisce of his parents high hopes and standards for him before he ran away from home looking for adventure. He left his home at the age of 10, wandering the land and avoiding most people until he lost his way in the Mirkwood. He was found by an elven patrol that took him back to their outpost. They enjoyed having him in their barracks, both as entertainment and as help with the chores. He was given the nickname Elvedui(Last of the elves) as a joke by some of the soldiers and it stuck.
Believe I fixed the issue. If not, I will remove it entirely.
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Post by Varangian on Jan 24, 2015 14:38:54 GMT -5
Otttiger looking good, but I would reconsider the "murder of a high-ranking merchant" thing. That's the sort of deed that would bar you entry into the First Company. However, petty crimes are accepted - as long as you haven't been caught for most of them. The thing is, I just find it hard to see the First Company accepting a murderer into their ranks. I suppose as long as you haven't been caught for the murder, then it is fine, however.
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Post by Gadric on Jan 24, 2015 16:13:37 GMT -5
Nvm, I can't read.
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Post by Varangian on Jan 24, 2015 16:16:49 GMT -5
My character! Character Name: Aín Dír Málen Military Rank: Ranger, "Soupboy” (Cooks’ Helper) General Appearance/Accessories: Aín is a tall man in his late twenties. His body is well-developed and muscular in the lean sense. His hair is short and dark, his features sturdy and weathered but his eyes retain an almost childlike quality to them. Aín wears a coat of dark-green coloured leather come complete with boots and trousers of the same colour. He wears gloves while out ranging, but prefers to shoot his bow bare-handed so that he can “feel the material”. Aín shaves his beard with a sharp knife as he does not like the scratchiness, and this has resulted in many tiny cuts decorating his chin. In addition to his sharp knife, Aín carries a multi-purpose hand axe with him. It is suited for combat and chopping firewood. For leatherworking purposes he also has a needle and some thread. If he needs glue, he collects it by boiling animal tissue and producing hide glue. Equipment: A regular wooden longbow. Leather armour, dyed dark green for camouflage. A sharp knife and a matching sheath with tree patterns carved into the leather. A sharp hand axe hanging from his belt, which is also ornamented with tree shapes. His quiver is fashioned simply and effectively, and it holds up to twenty arrows in it. It has a longbow, nocked with an arrow, carved into it. Personality: ‘Jolly’ would describe Aín quite well to a complete stranger. He loves to laugh, most of all, and it’s mostly what he does when he spends time with his fellow rangers. But another word, ‘solid’, is the very next thing that one would use to describe the laughing ranger. His arm is steady, his needlework skillful and his mind blissfully clear of useless clutter. Indeed, one could say that Aín isn’t exactly the sharpest arrow in the quiver. The camp cooks value his steady hands: Aín usually gets the honour of stirring the pots and kettles full of soup and porridge in the cooks’ absence, which in his youth had earned him the nickname “Soupboy”. It is now a joking nickname for Aín among his friends. He likes to make leather items out of the skin he has gathered via hunting: in fact he often likes to do them for free, in his spare time, and give them to people who ask for them. Aín has a tendency to being slow when entrusted with anything 'too complicated'. History: Aín is one of the many youths who were forced into the Rangers by the ever-increasing orc raids in the very last years of the Third Age. His father and mother and three siblings, Aíno and Edna and Cedar(also known as Winker among the village boys) had been tending to the family ranch for as long as Aín could remember. That was eighteen years of memories, when the news came from Minas Tirith: all folk were to evacuate into Osgiliath and Minas Tirith as soon as possible. Despite the gravest of warnings from the news- bearers, however, some people chose to stay in their ancient homes. Not Aín’s family. Most were going to leave, of course – among them one certain Trisha. Aín had taken to her quite a bit in fact: he always sought her out in the village dances, always wanted to talk to her when he was visiting the village. But then the outriders made another announcement: all men of eighteen up to thirty-five were to be drafted into the Army of Gondor. Being the dutiful boy he was, Aín went with the outriders, and each step away from Trisha and his family seemed to be another stone of weight piled on his heart. But Aín was dutiful. Aín would be dependable. They would not be disappointed in Aín. And so he went, and learned, and was quickly sent back into Ithilien with the Rangers. He was a farmer who lived in the middle of a forest, after all: he knew how to move quietly in a forest, he knew how to track animals and people, he had the strength to shoot a longbow, and most importantly, he knew his way around the many forests of Ithilien. As years passed, Aín grew more somber and serious but never lost his huge grin and hearty laughter. Thinking of Trisha and his family still sent stabs of pain coursing through his body, but as years and even more years passed, the wounds began to heal. Trisha was probably happily married in Minas Tirith. Yes, indeed. So it came to be that Gondor won the War of the Ring and great celebrations were held in the White City. All of the rangers, save for a few unfortunate units, had been called back to celebrate: Aín was with them. It was during the marriage ceremony that he finally reunited with his family. Edna and Cedar had married happily, but there were some dark news as well: Aíno had died in child birth only a couple of months prior to the war’s end. Aín had been laughing until that moment: then he fell silent. In fact, he was silent for the rest of the day, until his parents tapped him on the shoulder, so to speak. Aín’s breath caught in his throat as he turned: somehow, right there in front of him, stood Trisha! She looked a little disheveled, maybe scared, but Aín didn’t care. He laughed heartily and hugged his old love. But, he noted almost indifferently as they hugged, he didn’t love her anymore. Not in the same way. The Trisha he’d loved was a dream figure. Something from a tale. That was just about the depth to which he could venture with his train of thought: he shook his head a little and then laughed again. Trisha was fine! After the celebrations were over, Aín decided to head back into the wilds for just one more time. He’d gotten attached to his unit: all of his friends were from there. And coincidentally, all of them were intent on continuing with the Rangers. There was time aplenty for family after scouring Gondor of orc filth. Eventually Aín was selected into the First Company. Only a handful of friends followed him there. A new environment, a new squad, but one thing was clear… Aín would always be the soupboy. And so he was.
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Post by Whiskas on Feb 17, 2015 15:03:18 GMT -5
Character Name: Anthon of Formen Military Rank:Archer/Ranger (Grunt) General Appearance/Accessories:A muscular boy, with long white hair, at the first look, you would think 'Hey look at that elf', because of his height, white hair, light-green eyes and skin white like snow. Wears light leather jacket over his white tunic. Has brown pants and old shoes that need to be fixed. Always wears a medal with a red stone on his neck, and when someone asks why, he will answer with: "That is the only thing i know that belongs to me" Equipment:Has a long bow over his shoulders, not a standard one for an archer, but he only uses that one. Has a quiver with only eight arrows in it, and his explanation for that amount of arrows is that a true archer does not need a big number of arrows, he just needs a handmade bow that can fire any arrow with no trouble. He also has a great war sword that he hardly uses, mostly because he doesn't even know how to that much, and a knife that he uses for cutting meat for then people. Personality: Positive: A strategist, knows how to make a perfect plan in a "not that perfect" situation; Good in negotiations; Hardly get scared; Incredible memory; Never giving up; Never leaving anyone behind Negative: Stubborn; Hard to fit in; Always speaks his mind; Doesn't like war(very bad for a soldier); Sometimes he's overpowered by his pride; Doesn't like taking orders; Neutral: Always an outsider, wherever he goes. History:Anthon doesn't have much of a history, because his parents are from far north, and his father died four months before his birth while defending a village fron orcs attack, when his mother moved to south where she had a sister. Anthon was borned in his mothers sisters house, but his mother died just two days after it, so her sister and sisters husband raised Anthon, not like he was their child, but with great preparations to get rid of him as soon as posible. He never gave them a chance for that, because he ran away from their home with 14 years, and three years later, still running anywhere he can find a shelter and food, he decided to take a chance with the military, and that is how he ended up where he is right now. Sorry if it's too short i'll probably write more later.
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