Minecraft city wars. Everyone is divided into teams. Teams get separate ts channels. Teams get three in game days to set up base. where player versus player killing is not allowed. Players now have seven in game days to construct fortifications, traps, etc, to prepare for the war. Each 'city' must consist of a base, barracks, and DoF temple. All three must be destroyed for players to be eliminated. Once eliminated players may join another faction, or go 'rogue' not having a base and basically being at war with everyone. Alliances may be formed with perks such as trade agreements, military support, and any other friendly advantages this may bring. There will be not betrayal. If a member proves unloyal, or an agent, player may be immediately reduced to rogue or kicked from game at admins discretion.